Percussiv' is an essential part of any composer's toolkit - a collection of unique percussion instruments from around the world.


Sample player
Technical description
![]() |
Percussiv comes with its own sample player, the UVI Workstation 3 (requires v3.1.6 or later). We provide it for free with every library that you buy, you don't need to buy an expensive sampler to use our products. It works on Mac (10.14 or later intel or arm processor) and PC (windows 10 or later), in standalone or as a plugin (VST / VST3 / AU / AAX ) and in 64 bits only. You can find more info about it here. |

1.16Gb uncompressed, 565Mb compressed in lossless flac format, around 4367 samples.
15 Detailed Instruments.
4 to 8 Round Robins.
Up to 15 velocity layers (sometimes 15x8 = 120 samples per element) depending on the instruments.
Detailed instruments with the most common strokes, each one is easy to play.
Custom mapping, you can assign every element to any key from the interface in two different ways.You can even assign multiple elements to the same key.
Mapping preset default, GM and custom.
Advances functionnalities to be able to change the volume, pitch and pan of each instrument.
Instrument list: Agogo, cowbell, berimbao, bongos, 2 claves, congas, chinese gong (tamtam), guiro, 3 shakers, cabasa, tambourine, brazilian tamborim, triangle, udu drums, 5 woodblocks.
The Midi percussion parts of the first 5 demos are included to help you understand how to play it.
iLok or computer based
Registration
![]() ![]() |
We use the iLok system to protect our products and you can choose to register your license to your computer or to an iLok dongle.
If you decide to use an iLok dongle, both V1 and V2 are compatible with our products. You can activate your license on up to 3 computers or iLok dongles at the same time and you can deactivate one and activate another as many times as you want. |

![]() |
Once your order is complete, you will be provided with a serial number.
You will then be able to register it to your iLok account from our website on this page (you need to be logged in to access this page). The whole process is described in the FAQ (instructions + screencast). |